Handover Street

Handover Street

Handover Street logo

The Interactive Media stream worked together with the CAVES project in the Computer Science Department at the University of Cape Town to produce a low-cost games authoring system. The broad goal was to make interactive 3D more accessible by lowering the costs involved (both hardware and software) and designing a methodology and associated tools to streamline the creation of virtual environments.

Handover_street in the CAVEAT authoring interface

Handover_street in the CAVEAT authoring interface

 

The system was designed more broadly for virtual reality applications such as the preservation of cultural heritage and HIV/AIDS education, but we were very interested in it as a games development platform, and students all developed mini-games around a Cape Town theme – ‘Handover Street’.

Concept art by Stacey Stent

Concept art by Stacey Stent

 

We helped the CAVES team research the process by which a user could create their own virtual environment (VE). The goal was not to create an end-user tool such as an earlier version of Alice which allow domain experts to create their own virtual environment. We believed that most content experts were unlikely to have the time required to learn an authoring tool. Instead, we wanted to design a system that would allow such domain experts to create a specification that would help a programmer to create the desired environment without having to improvise details or become a content expert in their own right.

Handover Street character

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